

Reviewed by Dave Bock Senior Staff Writer
How can you not fucking love a game where you get to have a monkey with an
uzi backing you up? Seriously... how awesome is that? Metal Slug 3 is
classic arcade style blasting action at its finest. Sure, a lot of people
might bitch about it being a waste of the vast resources of the almighty
Xbox, but I have always been in the camp where a fun game remains a fun
game, no matter what.
Metal Slug 3 is the latest home conversion of the beloved Neo Geo arcade
series to hit the consoles and classic gamers couldn't be happier. The game
isn't without its faults though. The difficulty is unnaturally raised due
to whoever came up with the continue system, and that is guaranteed to
frustrate gamers of all types. Basically, you have one chance to make it
all the way through the level. One hit, for the most part, and you're a
crispy critter. So, in most games of this nature, once you lose your lives,
you continue from either right where you left off or from a mid point at
least but not in Metal Slug 3! You get shot back to the very beginning of
the level.
This is going to hurt the enjoyment of the game for a lot of people. The
game is an arcade game. It is designed to suck up quarters. Sure, play
enough an through trial and error, you hone your skills and learn all the
patterns, but a lot of people out there are going to get killed. I
understand wanting to extend the life of the game since it is potentially
short, however many other developers have already figured out this issue
with much better results. Take for instance the Treasure shooter, Ikaruga.
You start with limited continues and gain more as your play time increases.
This would have been perfect for Metal Slug 3.
Metal Slug 3 is still a blast to play no matter what. The action is classic
Contra-style run and gun with loads of powerups and plenty of surprises
along the way, like uzi packing monkeys. You start with the basics: one
trusty pistol with unlimited ammo and ten grenades. As you play, you can
find a ton of limited use weapons such as the classic heavy machine guns and
rocket launchers as well as some new ones like the laser gun. Powerups are
littered everywhere in the game and it pays to look for them. Most of the
powerups are obtained from releasing POWs from captivity. Once you rescue
them, they give you a reward which can be anything from a small trinket
worth some points to a mighty weapon upgrade.
In addition to the weapon powerups, Metal Slug 3 throws out some of the
funniest helper powerups I've ever seen. Seriously, a monkey with an uzi,
you just can't beat that! Other odd objects can appear such as a storm
cloud that just likes to zap bad guys or a an apparent VIP who calls up some
of his people on his cell phone to shower you with rewards. Not only can
you pick up different items, but you can also physically change as well.
For example, in the second level, you can be turned into a zombie. Instead
of dying right away, you can still fight, although your moveset is changed
slightly. As a zombie, you can't duck, you are a little slower but your
grenade move is changed to a 50% screen clearing arc of bloody zombie vomit.
Last long enough as an undead zombie an you can stumble across a medical
kit which will restore you to your original form.
There are also no shortage of vehicles that you can jump into in this game
for an extra boost of offensive firepower. Throughout the levels you will
find mechs, a side scuttling mech, a wooly mammoth with cannons, a camel
with cannons, and various other animals that you can attach some hardcore
weaponry to. The ostrich made me think of the classic Joust right away.
For good measure, you also get some classic mini copter and jet action, and
even blast into space for some traditional vertical shooting action towards
the end of the game.
Not only is the gameplay pretty varied for a game of this type, but it also
features a ton of branches in each level. Hidden areas are all around you,
many offering some of the most fun portions of the game. Look for them all.
Sometimes you will blindly fall into one by accident, but a lot of them
actually take some thought. There is a ton of replay value just finding all
of the hidden levels and special powerups in the game. This is another
reason why I wished the continue setup was a little more lax. Since you
only have a few lives, you basically feel like you can't take chances with
exploring and such. Still, as you replay levels, you generally have time to
experiment and find new things each time if you look.
Even though the graphics hardly tax the hardware, there is still plenty to
enjoy about Metal Slug 3. Most of the game's charm is locked into the goofy
cartoony gore. The hand drawn 2D graphics may earn the hatred of most of
the gamers who think Sony invented video games, but this game shows just how
much fun you can have with this style. The animation is simply lush. There
is just so much going on and everything from the enemies to the backgrounds
just feel alive. The animations are genuinely humorous too, a definite plus
in the fun factor. Seeing the monkey waiving around an uzi is priceless.
Watching you drag your foot as a zombie and then spew a stream of blood to
take out the baddies is just fun, simple as that.
Even the enemies all have detailed animations, from the normal soldiers who
freak out when they spot you to the man eating plants who are more than
happy to gobble you up to a bloody mess. The animations in the game are
just insane sometimes. I've often lost lives due to just trying to take in
everything that is going on around the screen. The death animations are
pretty awesome as well and there are plenty of them to see. Let's face
facts. You will be seeing a lot of yourself dying, so I guess they had to
make them enjoyable to see at least.
I really dig the sound in the Metal Slug series and 3 is no exception. The
weapons sound great, there are a ton of explosions and shots fired around
you and I love the announcer who calls out the weapon upgrades. Even the
messed up way he drawls out "Rocket Louwncher." The monster sound effects
are fun and you will find yourself wasting bombs just to hear your zombie
belch out their power attack. The music has that classic arcade kitsch that
I tend to enjoy a lot. The tunes fit in with the game and change pace with
every new environment that you enter into. The music ranges from rock to
classic military anthem style tracks which keep the game moving along
nicely.
If you manage to make it through all of the levels, there are some rewards
to look forward to. There are two bonus levels which you can play after
completing the arcade missions. You can also check out some obscure stats
such as how many of the prisoners you have freed in the game. Each one is
actually unique and is given a different name which you can see in a
information screen. Sure, it's a little thing, but it give something for
those of us who like to obsess over finding everything a game is hiding.
Metal Slug 3 is a niche game. As much as I personally enjoy games like
this, I can easily admit that it isn't for everyone. A lot of people
wouldn't think that the game is worth full price since it is a port of an
older arcade title, especially since the next two games in the series are
being packaged on a single disc for sometime next year. I personally feel
that the continue setup for the game takes away a little bit from the
enjoyment. I understand the concept, but there are just better ways to
implement it. Aside from that, I'm not upset that I picked the title up.
Fans of old school style run and gun games should love the title since it
easily beats out a game like Contra in the personality and overall fun
factor. Give it a shot if you are fan, and be ready to put some effort into
it.

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