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Reviewed by Dave Bock Senior Staff Writer
SmileBit is an offshoot of Sega which has turned out solid hits such as
the critically acclaimed Sega Rally 2 to the much enjoyed but apparently
little played, Jet Set Radio. Typing of the Dead seems loosely based in
the House of the Dead storyline and even references the "Curien cast of
1998" which will bring a chuckle to those familiar with the traditional
light gun House of the Dead games.
The seriousness of the previous games in the House of the Dead series is
quickly thrown out the window when the game's title screen boots up.
There is just something about the way the traditional evil announcer
says "Typing... of ... the DEAD!" that will most likely make you laugh.
Soon after you hit the Enter key on your keyboard, you WILL be laughing
at the intentionally horrible voice acting and absurd sight gags. For
instance, in previous Sega gun games on the Saturn, the on screen
character used a gun that looked exactly like the Sega Stunner light
gun. In Virtual On, the mechs have an inconspicuous Sega Saturn or
Dreamcast on their backs. In Typing of the Dead, however, your on
screen personas just flat out wear a Dreamcast on their backs connected
to a giant battery with a keyboard strapped in front of them.
Typing of the Dead requires you to have the Dreamcast keyboard
peripheral which may seem obvious to some, but I'll guarantee that some
people bought it without knowing that tasty little tidbit. I already
had the keyboard for some odd reason before hand, so I felt obligated to
buy this game. I can't say that I'm disappointed either. It is the
perfect little goofy diversion that actually tricks you into learning.
Let's face it, if you master this game, unless you already were, you are
going to be a better typist. In a twisted sort of way, I suppose this
is Sega's attempt to sneak into the education market or something.
Either way, it's a unique enough experience to warrant a try.
The storyline of the game follows your hero, James in his quest to
discover what "Goldman" has up his nefarious sleeve. This game is
embarrassingly voice acted. At some points I really questioned whether
or not they used real people to do the voice work. Some scenes were so
stiffly spoken, that I swore a computer was saying the lines. This, of
course, adds to the humor and charm of the game. It's not a case of
poor translation, it's simply a case of being cheesy for the sake of
being cheesy and it works for this title.
Typing of Dead actually features more gameplay that you might think
initially. Sure, the crux of the game is you hammering away at the
keyboard as fast as you see the words on the screen, but there is
actually enough diversity to curtail a boring experience, as well as
create a decent amount of challenge. For instance, the word boxes do
not just sit there on the screen in a static location, they appear
wherever the brain sucker shows up and even wildly flails around the
screen with a speedy zombie hopper. It pretty tough to keep up in the
later levels. My favorite boss encounter employs a nifty "Answer the
Question" mechanic, which flashes a query on screen and then gives you
three choices to choose from. There are also power ups and multiple
paths to take throughout the game, giving you a longer gameplay
experience if you choose to go through all of the branches in your trek
to see all three endings to the game.
The early levels of the game start you with a light warm up consisting
mostly of small words, familiar acronyms and short syllables. As you
work your way through though, the small words turn into more difficult
words to even words from a different national origin, which will easily
throw you off your game. Some of the phrases you encounter will simply
stop you in your tracks due to the absurdity of the phrase itself. For
instance, I delayed a moment too long to see if the words I saw were
actually "chest wig". I laughed when I keyed in "I hate mimes" and I
pondered the thoughts of the developers who included "lick my lips" into
the mix.
Typing of the Dead features a mixed bag of graphics. The enemies look
incredible, yet some of the backdrop textures look blocky and smeary.
The player characters look a little rough with noticeable joint breaks
but most of the background structures look amazing. For the most part,
I'd have to say it's inconsistently consistent. What is good is always
good, and what is bad doesn't get any better. The sound isn't half bad
as far as quality goes. The music is familiar to fans of the series but
isn't anything that will make you run out to buy the soundtrack. The
sound effects are well done with terrible voice acting.
Overall, the game is a fun diversion from the normal stuff we play on a
daily basis. I waited until the game was on discount since I did not
feel that this title was going to keep my attention like a lot of other
big name titles would, and I was right. As fun as it is typing in
"prostate" to blast a zombie skull into jelly, it eventually gets
tiring. I go back to it every do often for a little fun, but it just
won't make most people want to run out and buy a Dreamcast just to play
it. If you have the equipment already, this game is an obvious choice
to rescue from the bargain bins, but I wouldn't go too far out of my way
to grab it.

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